# Gamification Versus E-Learning for Electrocardiogram Education

> **NCT07646236** · NA · COMPLETED · sponsor: **Taiwan Municipal An-Nan Hospital-China Medical University** · enrollment: 297 (actual)

## Conditions studied

- Electrocardiography (ECG)
- Clinical Competence

## Interventions

- **BEHAVIORAL:** Gamification Educational Method
- **BEHAVIORAL:** E-learning Educational Method

## Key facts

- **NCT ID:** NCT07646236
- **Lead sponsor:** Taiwan Municipal An-Nan Hospital-China Medical University
- **Sponsor class:** OTHER
- **Phase:** NA
- **Study type:** INTERVENTIONAL
- **Status:** COMPLETED
- **Start date:** 2020-07-14
- **Primary completion:** 2020-12-23
- **Final completion:** 2020-12-23
- **Target enrollment:** 297 (ACTUAL)
- **Last updated:** 2026-06-15


## Primary source

ClinicalTrials.gov registry: https://clinicaltrials.gov/study/NCT07646236

## Citation

> US National Library of Medicine, ClinicalTrials.gov registration NCT07646236, "Gamification Versus E-Learning for Electrocardiogram Education". Retrieved via MORVS 2026-10-20 from https://api.morvs.ai/clinical/NCT07646236. Licensed CC0.

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*[Clinical trials dataset](/datasets/clinical-trials) · CC0 1.0*
